Here's a the first pass on his walk, run and jump animations.
Monday, 3 September 2012
Samien Comes To Life
Work on our character, Samien, is progressing! He's been rigged and skinned, which generally involves building a skeleton to allow movement and joining the model to that skeleton. Now work can start on the animation, and indeed some rough work has already been done!
Here's a the first pass on his walk, run and jump animations.
Here's a the first pass on his walk, run and jump animations.
Art Update
So development is really starting to progress. Our characters are starting to come to life and the environments are being created. Here is the mesh for the masters house (unwrapped and ready for texturing)
And we have also started to building the objects that will fill this cozy little home.
Books, writing equipment example
A letter the player interacts with.
We are cranking these assets out as fast as we can and will post again soon.
Subscribe to:
Posts (Atom)